Workshop 10 - How to Speedrun a 2D Avatar Creation and Facial Capture in 30 Minutes?

Thursday, June 27, 2024
1:00 PM - 5:00 PM
QUT Kelvin Grove, Z2-232

Details

In the field of live streaming, the development of technology has also been accompanied by progress and changes in the way of live streaming, and Virtual YouTubers (VTBs) have become a representative group in this emerging field. The characteristic of inevitably, however, individual users may not have sufficient technical support and expressiveness to accomplish the desired virtual character model through their personal abilities. My research will focus on the field of per-sonal live streaming. By conducting comparative experiments on various relevant software available on the market and adopting a practice-led research method, I aim to identify some issues that ordinary users may not discover and provide suggestions and modification plans. As the steps progress, we will create a 2D avatar model production workflow template that can be practically applied in live streaming events. In the later stage, we will validate the feasibility of the final model through live streaming tests. The goal is to achieve a model solution with decent interactivity at a lower cost, thereby im-proving the viewership and audience engagement in live streaming. The production steps will be divided into several mod-ules for elaboration, covering the detailed workflow and important details of the character creation template. NOTE: Participants should ideally bring a personal laptop with an integrated webcam. Otherwise, workshop activities will require both a personal laptop and smartphone. PRESENTERS: Yuxuan Hu, RMIT University Haowen Xue, RMIT University Daien Lyu, RMIT University

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