5.6 Ecologies of Place
Tracks
Track 6
Tuesday, June 25, 2024 |
1:30 PM - 3:00 PM |
Plaza P10 |
Speaker
Dr Elke Reinhuber
Associate Professor
SCM School of Creative Media, City University of Hong Kong
FP: Different Layers of Reality. A Retrospective Evaluation on Diverse Possibilities for Digitally Preserving Memories of the Yunnan Garden as an Immersive Experience
1:30 PM - 1:45 PMAbstract
This paper offers an in-depth evaluation and future outlook of the representation of Singapore’s Yunnan Garden, with a central focus on various methods to create an immersive experience. The methods explored include 360-degree video, photogrammetric capture, and detailed photorealistic VR reconstruction. We critically assess their effectiveness and potential in the preservation of cultural and natural heritage in the digital world. The incorporation of interactive elements and the inclusion of motion capture of performers are also thoroughly examined. Challenges faced during implementation are discussed and solutions proposed for future attempts. The paper concludes with an exploration of the current approach to working with Gaussian Splatting as a future outlook. The ultimate objective of this research was to reconstruct the transformed Yunnan Garden and create a lasting memory, while also experimenting with and evaluating various emerging technologies to immerse an audience in the digital representation of a natural environment.
Biography
The authors currently teach and research in Media Art, Benjamin Seide and Ross Williams at ADM, School of Art, Design and Media at NTU Singapore, Elke Reinhuber at SCM City University of Hong Kong. With their experience and specific expertise in the areas of sound design (Williams), computer animation and visual effects (Seide) as well as camera and concept (Reinhuber), they explore the fascination and possibilities of immersive media from different points of view, especially in regard to representations of culturally relevant subjects.
Elke Reinhuber is a media artist, educator, researcher and Associate Professor at SCM City University of Hong Kong. In her work she explores different modes of presentation and strategies of storytelling to emphasise the parallel existence of multiple truths of the here and now, anchored in expanded photography and spanning into several disciplines such as time based media, immersive environments, Augmented and Virtual Reality as well as performance. Her award winning artistic research was presented internationally, at conferences, exhibitions and festivals.
www.eer.de
Mr Benjamin Seide
Associate Professor
School of Art, Design And Media. Ntu Singapore
Co-presenter
Biography
Benjamin Seide teaches and researches in Media Art at ADM, School of Art, Design and Media at NTU Singapore. With his experience and expertise in the areas of computer animation and visual effects, he explores the possibilities of immersive media, especially in regard to representations of culture and heritage.
www.ataribaby.de
Mr Hin Nam Fong
City University of Hong Kong
FP: An Image-based Multimodal Approach to Post-colonial Everyday Visual Experiences: A Case Study of Superimposition (UK-HK)
1:45 PM - 2:10 PMAbstract
The colonial history connects the United Kingdom and Hong Kong culturally. Even today, colonial objects and architecture are still ordinary in Hong Kong, creating post-colonial visual experiences. This paper proposes an image-based multimodal approach to explore new em-bodied post-colonial visual experiences. The approach enriches the existing historical way of examining such experiences. Starting from examples of post-colonial space and objects in Hong Kong, the paper discusses colonial history and its impact on everyday visual experiences. Following is a literature review on multimodality as a speculative approach to anthropology, which establishes a theoretical framework for the later discussion. Lastly, the paper introduces and elaborates on an image-based multimodal approach by discussing a collaborative artwork Superimposition (UK-HK), which uses film swap and photogrammetry to examine post-colonial everyday visual experiences.
Biography
Hin Nam Fong is a Hong Kong-based media artist and researcher interested
in exploring different forms of space with photography and other emerging
imaging technologies. Having obtained a Master of Fine Arts degree from the School of Creative Media, City University of Hong Kong, he has exhibited his works of art in various local and international exhibitions, including the Chiang Mai Photo Festival 2020 and WMA Open Photo Contest Exhibition: Opportunity!
He also presented a full paper titled ‘Spatial photograms: Experimental cyanotype photography using 3D scanning and printing technologies’ in collaboration at ISEA 2022 in Barcelona.
Dr Troy Innocent
RMIT Future Play Lab
FP: Reworlding: Entangling Indigenous Knowledge and Posthuman Thinking Through Urban Play
2:10 PM - 2:25 PMAbstract
When play scholars attempt to define play a multiplicity of definitions emerge dependent on context, situation, and relations with a world. It is a particular way of being that is posthuman, post-cognitive, post-anthropocentric. First Peoples are the foremost experts in connecting knowledge with place, processes of experiential learning, languages of relational world building. Many of these methods are expected outcomes of ‘innovation’ arising from Extended Realities (XR) including location-based games, augmented reality, and electronic art. By entangling experimental game design, cultural knowledge/s, and posthuman philosophies this paper brings together reflections on creative practice in shaping a blending the expert knowledge of First Peoples with experimental art exploring play, place, language, and other ways of being. By decentering and entangling the subject, everywhen is already posthuman, in that it is post-anthropocentric, although it has also always been here. Instead, new methodologies and cartographic tools are needed to explore posthuman ways of being and knowing. Play is integral to First Peoples epistemologies in that knowledge emerges through action and interaction with people and place rather than learning being a strictly cognitive activity. These methods appear in experimental game design and electronic art, in the posthuman subject, but also in First Peoples epistemologies.
Biography
Dr Innocent connects people and place through urban play. Working with the city as a material, his work traverses the analog and digital spaces we live in. He calls his approach to speculative design ‘reworlding’ as it reimagines the creative, linguistic, cultural, social diversity of our world. Innocent is creator of 64 Ways of Being, an innovative augmented reality platform for listening, playing and exploring cities through new eyes, and leads a three-year study on post-pandemic impacts of creative placemaking.
Session chair
Jill Scott
Zurich University of the Arts
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