6.3 XR Performance
Tracks
Track 3
Tuesday, June 25, 2024 |
3:30 PM - 5:30 PM |
Plaza P7 |
Speaker
Associate Professor Jonathan Duckworth
RMIT University
SP: Hagoromo XR: Co-creating an Extended Reality Arts Performance to Support Inclusion
3:30 PM - 3:45 PMAbstract
In this short paper we reflect upon the development of Hagoromo XR, a live extended reality experience showcasing a contemporary interpretation of a Japanese Noh performance co-created by artists with and without disabilities. Utilizing volumetric video capture technology, we have developed a hybrid performance involving neurodiverse sound artists and a professional Noh artist. We blend traditional Japanese theatre with contemporary sonic arts to foster creativity and build a sense of community. Prerecorded 3D augmented reality performances of the Noh artist are integrated into the live production to accommodate the neurodiverse artist’s needs. Based on the artists’ reflections during rehearsal workshops we report on the positive impact on inclusion and sense of belonging for the artists, showcasing the potential of XR technologies to bring diverse individuals together in a shared creative hybrid space.
Biography
Dr Duckworth is an Associate Professor in Digital Design and director of CiART (Creative interventions, Art and Rehabilitative Technology), School of Design at RMIT, and artist in the audio-visual Duckworth Hullick Duo. Dr Duckworth has established a strong reputation for his interdisciplinary practice-based design research that forges synergies between media art, health science, disability and game technology. His work has yielded significant innovations within acquired brain injury rehabilitation, the arts and technology field, and been recognised for design innovation as a recipient of the Victorian Premier’s Design Award and Good Design Award in Digital Design. Duckworth has exhibited at numerous major national and international venues for creative work including Craft ACT, Canberra; Melbourne Festival, and Sónar+D, Barcelona.
Professor Shigenori Mochizuki
Professor
Ritsumeikan University
Co-presenter
Biography
Shigenori Mochizuki is a Professor at Ritsumeikan University researching interactive digital media arts technologies.
Mr Nathan Sibthorpe
Artistic Director
Counterpilot
AT: Counterpilot Made You Do It
3:45 PM - 4:00 PMAbstract
Counterpilot is an award-winning collective of transmedia performance-makers based in Brisbane. Over the past decade, they have developed a unique practice of interactive performance that activates audiences with a refreshed perception of time and space. In this artist talk, director Nathan Sibthorpe will introduce Counterpilot’s practice to the ISEA community by sharing three key performance works – Crunch Time (2018), Truthmachine (2019), and Pigeon Fool (2024). Sibthorpe will discuss a theoretical framework from a makers’ perspective, framing the works in relation to traditions of autoteatro, notions of intermediality, and the neuroscience of time. Through this discussion, Sibthorpe will highlight ways in which Counterpilot’s practice evokes the curatorial themes of ISEA 2024, particularly in relation to the audience’s experience of relative time and intermedial space.
Biography
Nathan Sibthorpe is a contemporary performance-maker and video designer based in Brisbane, Australia. He is best known as the director of Counterpilot – the award-winning collective of transmedia performance artists responsible for: Adrift (Met-ro Arts, 2022); Truthmachine (Sydney Festival, Brisbane Festival & others, 2019-22); Crunch Time (Next Wave Festi-val & Metro Arts, 2018) and Spectate (Metro Arts, 2017).
Nathan has three Matilda Awards including the Lord Mayor’s Award for Best New Australian Work (2018), the award for Best AV Design (2018), and the Judge’s Award for “pushing artistic boundaries” (2022). Nathan was also the recipient of the Dr Don Batchelor Award for Drama Research at QUT (2017) and a Sydney Theatre Award for Best Produc-tion for Young People, with I’ve Been Meaning to Ask You (2022).
Nathan was previously Queensland Theatre Company’s Geek-In-Residence in 2012-14. He sometimes teaches perfor-mance studies at QUT, where he holds a Masters Degree in contemporary performance.
Counterpilot is an award-winning collective of interdisciplinary artists based in Brisbane, Australia. Together, we create interactive performance works - activating audiences with new technology, rich design, and transmedia storytelling. Counter-pilot seeks to transform the familiar, juxtaposing rich fictional worlds against a backdrop of the everyday.
By subverting real social circumstances, we co-opt our participants as authentic performers. In this way we are har-nessing what we believe to be the most exciting thing about theatre - the live audience. Our works enable participants to observe themselves responding in real ways to hyper-real situations. We seek to provoke change through acts of trouble, mischief and low-key chaos. We play in the space between people, and we poke at the tensions that bind us.
Counterpilot is directed by Nathan Sibthorpe, with Core Creatives Christine Felmingham & Mike Willmett. Since 2022, we have been the Company-in-Residence at Metro Arts.
Professor John McGhee
Director of 3DXLab
University of New South Wales
P: Disruptive and Experimental: Practice-based Research Explorations of XR Space Making
4:00 PM - 4:45 PMAbstract
This panel presentation explores disruptive and experimental perspectives of realising immersive 3D virtual spaces. Four XR artists and practice-based researchers discuss their inside and outside approaches to challenging established metaverse aesthetics. The topics covered by each panel member are 1. VR Landscapes and the Tacit Dimension 2. XR Materiality Remixing 3. Historical Placemaking in XR and 4. NanoscapeVR. Ultimately, this panel seeks to unpack and discuss the ways artists can rewire, experiment and reflect on new ways of making XR spaces.
Biography
Professor John McGhee is a research-intensive academic at UNSW and Director of the 3DXLab in the Faculty of Arts Design and Architecture. His academic research work explores arts-led modes of visualising complex scientific data. His research investigates the application of creative practice, technical innovation, and immersive platforms to new visualisation challenges. Areas of research area excellence include Virtual Reality (VR), 3D computer animation, 3D reality capture, 3D virtual world design, 3D biomedical visualisation, VFX, immersive design and reflective practice. This research capacity has developed through the Australian Research Council (ARC) and industry-led external contract funding awards. Collaborative research partners also include Transport for NSW, Syngenta Global, St Vincent’s Hospital Sydney, The Garvan Institute of Medical Research, the Australian Museum and Melbourne Science Galleries.
Mr Benjamin Bailey
University of New South Wales
Panelist
Biography
Benjamin J Bailey is a 3D artist and designer specialising in immersive virtual reality placemaking. A 3D environment artist by training, Benjamin has worked across projects in industry, academia and the creative arts. Currently
undertaking a PhD research project Ways of making 'Unreality': A practice-based exploration of the Tacit dimension when constructing virtual reality places, his research explores the relationship between the processes and outputs of virtual content production, combining methods adopted from cutting edge industry practice with the unique visual and emotional aesthetic of the Australian landscape which is often neglected in the discourse
of mainstream real-time 3D CGI.
Ms Sarah Eddowes
PhD Student
University of New South Wales
Panelist
Biography
Sarah Eddowes is an inter-disciplinary artist and current PhD candidate at UNSW Sydney. She has completed a Bachelor of Fine Arts (painting - UNSW), a Masters of Animation (UTS) and a Master of Fine Arts by research (National Art School). Her current practice-based PhD research explores how a non-linear workflow between digital and physical artmaking tools can explore the experience of tactility. Her experimental practice moves between computer generated imagery, 3D printing and the physical manipulation of materials such as clay, silicone, wax, paint and gel.
Dr Andrew Yip
Senior Lecturer
University of New South Wales
Panelist
Biography
Andrew Yip is a new media artist, immersive designer and art historian whose work explores humancentered approaches to the design of virtual heritage systems. He works closely with museums in the fields of digital conservation reconstruction and site simulation and designs interactive installations for exhibitions. His work has been exhibited at major galleries including the Art Gallery of NSW, Powerhouse Museum, Heide Museum of Modern art and the South Australian Maritime Museum. Andrew’s practice is based at the UNSW Sydney, where he is currently Senior Lecturer, Immersive Design, and a research fellow at the iCinema Centre for Immersive Cinema research, 3DXLab and the Autonomous Media Lab.
Session chair
Megan Beckwith
Lecturer In Dance (Digital And Screen Dance)
The University of Melbourne