Workshop 05 – Creating your own (basic) digital Escape Room
Tracks
Track 5
Tuesday, July 4, 2023 |
8:30 AM - 12:00 PM |
P 413A (P Block, The Cube, QUT, Gardens Point Campus) |
Details
Facilitator
Dr Irene (Johanna Catharina) Lubbe, Central European University, Vienna Austria
(Maximum participants 24)
Aim
The aim of this workshop is to introduce participants to:
the basic principles of Game-based Learning (by playing the game)
free software (Google Forms + other apps) that can use to create a low-tech game
the process of game-design to support them in creating their own Escape Room game (to used for teaching/revision).
Overview
During this highly interactive (and fun-filled) workshop, participants will be introduced to basic Game-based Learning principles. Participants will co-create their own interactive fictional (or Escape room) game for used during their teaching (to foster student engagement and cooperative learning).
Intended audience
Faculty members, Tutors, Instructional Designers.
Context
Learning is a serious business, but that does not imply that it should not include an element of fun and healthy competition. Incorporating games into the learning process, can greatly improve students’ interaction (and recall) of content. And that is where the focus of this workshop will be.
Learning outcomes
After actively participating in this workshop, attendees should be able to create a low-tech Escape Room game that can be used during their teaching or facilitation.
Workshop plan
Welcome & Introductions
Playing the game
Explaining the platform + Demo
Participants working in groups to create a game
Show-and-tell and Recap